Commands & Colors -
French are divided into 3 commands:
Left Flank : Marchand - 2 x LC, 2 x LI 1 x FA.
Centre: Loison - 4 x LI, 1x Grenadiers, 1 x Lancers and 1 x FA.
Right Flank - Mermet - 1 x Lancers, 1 x Cuirassiers, 2 x Legere & 1 x FA.
British - 3 commands.
Left Flank: Pack - 1 x LI, 1x Light infantry (LTI) & 1 x Horse artillery.
Centre: Picton - 3 x LI, 1x Rifles, 2 x Foot Guards, 1 x HC, 1 x LC & 1 x FA.
Right Flank: Cole - 1 x Light I, 1x LI, 1x HC & 1 FA.
French to move first, 5 victory banners for a win. If a hill is occupied by 3 friendly units with no enemy unit present a VB is awarded. If enemy units regain the hill the VB must be returned.
5 Command Cards per side.
Moves 1 to 3 in pictures. If I miss anything I'm sure my dedicated online C&C tutor 'Foy' will assist me by correcting me, I generally only need to be reminded of something once so his input so far has been extremely useful - thank you Sir :-)
*Edit* - Lancers have no ability to ignore 'flag' rolls under the rules, but can re roll a 'flag' die roll when in melee combat throw except against cuirassiers. This makes sense, it gives an edge to lancers in melee combat as one would expect.
Excellent! By Jove - advanced rules for lancers - I'd have had to look that one up. Respect....
ReplyDeleteThank you Sir :-)... the reference card shows that lancers may ignore 1 flag roll in combat, I'm going to check through myself but you will probably beat me to it!
ReplyDeleteYou see how I have embraced those hexes? Great set of rules, discovering them has brought so much of the fun back into my hobby so again I thank you.
Cheers,
Lee.
Nice looking game!
ReplyDelete