Some time back I laid out the Foz do Arouce scenario but did not get round to actually playing it out, so decided to have another go on the C&C board this time. It looks to be an extremely well thought out little scenario, with Ney commanding the French rearguard in typically aggressive style. The French can gain victory points by getting infantry units safely back across the Ceira river as well as routing enemy units, while the Anglo Portuguese are faced with the possibility of outflanking the French right and cutting off the retreat across the bridge which is the only point at which the river may be crossed. The 'Light Division' on the British left can move fast ( 2 hex's or 1hex and battle), although the French position is very strong, with hills and the village of Foz do Arouce being well defended. Overall a well balanced scenario with opportunities for both sides.
IN order to spice up solo play a bit my plan was to command the British following the roughly historical plan and to use Tony's excellent 'Dummy Blind Hand' trick to command the French in accordance with an overall plan of battle that Tony also obligingly supplied upon request.
Here is the scenario map, you can see the bridge, the only exit point for the French, at bottom, occupied by French light cavalry at the start of the game.