Saturday, 10 May 2014

C&C Napoleonics - first bash!

First time on the pitch for these boys after several months of painting, I'm very happy with them and I think they do retain a certain 'Old school' charm these Essex Miniatures figures and I'm glad I decided to go with them again. More will certainly follow and I'll be starting on the British next.

I played this game through this morning and was surprised how familiar I am with the rules now and only rarely need to re check the book, as today with cavalry breakthrough charges, quick and easy to look up. The two sided quick reference sheets as supplied with the Spanish and Russian expansions are first class, the game rattled along. To begin with I thought I would quickly post a few set up shots here, which I hope shows the general dispositions of both armies. I had a lot of fun playing with my toy soldiers, and that was my main intention.

It's not a scenario as such just a French force ordered to attack and take the central town and defences - a Victory Point for each of the 4 hexes they can take and hold, but it's a tough proposition, those Russians are stubborn (and ignore 1 retreat flag), and there are lots of cannon.

Lighting was not great to begin with but the battle pics should be better. Back with more pics and battle report tomorrow.












6 comments:

  1. Replies
    1. Just posted it Rafa, thanks for looking in, I still use your blogs for uniform reference.

      Cheers,
      Lee.

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  2. Hi Lee - By Jove, this looks great! I'm very interested to see how you get on with using C&C for non-scenario battles like this. I'm a great believer in doing just that - I think the one advantage of the published scenarios is that the games start with both sides lined up on the table, ready to start shooting. As soon as you come up with an action which requires one side to march onto the table, or which has one side waiting for reinforcements, you need a tweak or two in the rules, since the Command Cards as supplied don't really cope with moving a chunk of your army a long way. This is not a problem, I hasten to add, but does require a little thought - the published rules cope best with tactical movement and combat.

    Excellent, anyway - it's remarkable how, regardless of the hex/no-hex debate and the strength of opinion it sometimes generates, the C&C mechanisms produce a fast, efficient game which retains the appearance and the fun of the Old School battles which got us all into this in the first place.

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    1. Thanks Tony. Things were a little cramped and the new planned 125mm hex board should improve that, but overall I am happy with this little temporary version. Oddly enough it looked and felt less like a hex game I thought and now I'd like to carry this through to the new version too. I am having a good think about hills!

      Lee.

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  3. Absolutely beautiful Lee. Your figs are stunning and look wonderful on the table. The cossack horses are especially good.

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    Replies
    1. Thanks once again Michael, and glad you noticed my first attempts at 'pie/skewbalds' :-)

      Cheers,
      Lee.

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